ORGANIZING CREATIVITY

How to generate, capture, and collect ideas to realize creative projects.

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Month: June 2014

Taking the week off …

2014-06-28

It's been one of those days -- I got lots of ideas for postings, but in my current state of mind, I'd rather wait a while. It's time for a break anyway, so if I write new postings, I schedule them beginning on the 7th of July.
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How Does the Brain Look Like on Yoghurt?

2014-06-27

When it comes to convincing images, the question is always: What is not shown? Here an example of a SciencePorn tweet about sugar and cocaine. Also: Yoghurt.
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Digitally naming, shaming and jailing

2014-06-26

New ideas often trigger criticism, sometimes even threats of violence or actual violent actions. But here the digital world can offer something the physical world is often short of: evidence. Also: threats vs. threatoids.
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Just some nails in the wall

2014-06-26

Sometimes a very comfortable and useful help consists of hammering a few nails into the wall.
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Spirit of the Stairway — Measure of Violence of “Violent” Computer Games

2014-06-25

Addendum to a posting about violent computer games, specifically against a measure used to determine the "desensitization" effect of violent computer games (which I think produced measurement artifacts). [Image: Scene from Tomb Raider]
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Computer Games — Escapism or Additional Emotional Pillar?

2014-06-24

It's important to have different emotional "pillars" keeping you up. When one pillar falls (e.g., a project or relationship fails), others keep you up. I'm not sure about the role of computer games -- whether they are another pillar or whether they erode the other ones. So here are some arguments for computer games as pillar. Also: Tomb Raider (2013, Definitive Edition 2014).
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Broken Postings?

2014-06-23

When updating the layout of this blog, apparently some postings got cut. I am pretty sure my Internet connection was at fault, but anyway, if you come across any postings that end mid-sentence, please leave a comment at that posting. A simple "broken" is sufficient. I'll fix it with an revision that is still available as backup. Thank you.
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Dealing with Fansites

2014-06-23

A look at how companies deal with fans, using IKEA and the Tomb Raider franchise as examples.
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Why Science Should Act as Reality Check (even for bogus ideas)

2014-06-22

A look at the role science should play in public discourse, using Thunderf00t's "Solar Roadways" criticism as example. Also: Imagination, bad ideas, and nay-sayers.
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Perspective

2014-06-21

We live in an amazing world, even if we don't realize it. Here's a short video clip highlighting a few of the amazing things and why many "inconveniences" don't really matter.
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Posts pagination

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